About Us
A snake game has exactly one rule that matters: don't run into yourself. Dutcu is built around titles that respect how much tension a single rule can hold once the snake actually gets long.
The shelf spans slither-style io battles against other players, straightforward retro-worm chases, color-matching variants where matching the right hue matters as much as avoiding walls, block-based grid snakes, and worm-versus-worm battle modes. Every addition gets played to a genuinely long length before it's listed, since that's exactly when most snake games start to break down.
Everything runs on HTML5, so a run starts instantly whether it's a swipe on a phone or arrow keys on a desktop - both control schemes get equal attention during testing.
Dutcu is funded by advertising, not a subscription, kept online by people who'd rather grow one more snake than build a paywall around it.